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<nowiki>https://anydice.com/program/19869</nowiki>
function: rha QUALITY:n SKILL:n
{
result: QUALITYd{0,1} + SKILLd{0,1}
}
function: aux QUALITY:n SKILL:n QUALITY_ROLL:s SKILL_ROLL:s
{
if QUALITY_ROLL = QUALITY
{
result: QUALITY_ROLL + [highest of SKILL_ROLL and SKILLd{0,1}]
}
else if SKILL_ROLL = SKILL
{
result: SKILL_ROLL + [highest of QUALITY_ROLL and QUALITYd{0,1}]
}
else if QUALITY_ROLL > SKILL_ROLL
{
result: QUALITY_ROLL + [highest of SKILL_ROLL and SKILLd{0,1}]
}
else
{
result: SKILL_ROLL + [highest of QUALITY_ROLL and QUALITYd{0,1}]
}
}
function: rha QUALITY:n SKILL:n adv
{
result: [aux QUALITY SKILL QUALITYd{0,1} SKILLd{0,1}]
}
\usage\
output [rha 4 3] named "normal roll"
output [rha 6 1 adv] named "ADV 6u1"
output [rha 5 2 adv] named "ADV 5u2"
output [rha 4 3 adv] named "ADV 4u3"

Version du 13 mai 2023 à 22:02

https://anydice.com/program/19869

function: rha QUALITY:n SKILL:n

{

result: QUALITYd{0,1} + SKILLd{0,1}

}

function: aux QUALITY:n SKILL:n QUALITY_ROLL:s SKILL_ROLL:s

{

if QUALITY_ROLL = QUALITY

{

result: QUALITY_ROLL + [highest of SKILL_ROLL and SKILLd{0,1}]

}

else if SKILL_ROLL = SKILL

{

result: SKILL_ROLL + [highest of QUALITY_ROLL and QUALITYd{0,1}]

}

else if QUALITY_ROLL > SKILL_ROLL

{

result: QUALITY_ROLL + [highest of SKILL_ROLL and SKILLd{0,1}]

}

else

{

result: SKILL_ROLL + [highest of QUALITY_ROLL and QUALITYd{0,1}]

}

}

function: rha QUALITY:n SKILL:n adv

{

result: [aux QUALITY SKILL QUALITYd{0,1} SKILLd{0,1}]

}

\usage\

output [rha 4 3] named "normal roll"

output [rha 6 1 adv] named "ADV 6u1"

output [rha 5 2 adv] named "ADV 5u2"

output [rha 4 3 adv] named "ADV 4u3"